Gamesmith is a discovery platform that covers everyone working in the industry from accounting to animation, PR to product, development to deployment.
We speak with Colin Penty, Technical Art Director at The Coalition, about his SIGGRAPH presentation, Behind the Scenes of “The Cavern” – UE5 Cinematic Visual Tech Test.
Dylan Miklashek is Studio Manager of Gameloft Australia/Brisbane where he oversees all operations of the studio.
Fredrik Malmqvist spoke with us, as the studio works hard on Payday 3!
It’s time video games stop being the center about violence in the world.
Remote work is on the rise and we explore the story behind it.
Explore studios around the world.