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D.I.C.E awards the hall of fame to those individuals who have helped in the development of some of the most influential games on the planet! These are the leaders in our industry, the most influential and demonstrate the highest level of creativity and innovation. Take time to check out their industry profiles and meet the winners.

Meet the amazing teams they worked with and of course the amazing game titles they have worked on.

Check out their Gamesmith profiles below!

Shigeru Miyamoto

Meet one of the world’s most influential game designers. How influential? Well, Mr. Miyamoto is the brains and talent behind Mario and the Legend of Zelda. Time magazine has called Shigeru the Spielberg of games whilst the Daily Telegraph says he is “regarded as possibly the most important game designer of all time”.

His influence on the video games industry is unparalleled and has repeatedly set the bar again and again for an entire industry.

Sid Meier

Who hasn’t heard of Sid Meier or seen his name on a box art? Sid Meier is a household name to those who are in the games industry or pay games.

Programmer. designer and of course creator of the Civilization series, Sid co-founded MicroProse and is the Director of Creative Development at Firaxis Games.

Sid was inducted into the Academy of Interactive Arts and Science Hall of Fame for his contributions to the video game industry.

Hironobu Sakaguchi

Celebrated game designer, director and producer Hironobu is known for his work at Square leading development on Final Fantasy. Now CEO of Mistwalker, Hironobu has received the Hall of Fame Award of the Academy of Interactive Arts & Sciences

At the 2015 Game Developers Choice Awards Hironobu was given the Lifetime Achievement award.

John D. Carmack

John is an American computer programmervideo game developer and engineer. He co-founded the video game company id Software and was the lead programmer of its games Commander KeenWolfenstein 3DDoomQuake, and their sequels. 

Carmack made innovations in 3D computer graphics, such as his Carmack’s Reverse algorithm for shadow volumes. In 2013, he resigned from id Software to work full-time at Oculus VR, where he served as CTO and later Consulting CTO in 2019.

Will Wright 

One word. Sims. As a game designer, Will created his own genre and isn’t afraid to tackle some of the largest conceptual games out there from Spore to the Sims. Wills imagery dolls house wasn’t supported by Maxis but EA was interested and now has become a household brand name. Will was given a “Lifetime Achievement Award” at the Game Developers Choice Awards in 2001.

In 2002, he became the fifth person to be inducted into the Academy of Interactive Arts and Sciences’ Hall of Fame. Until 2006, he was the only person to have been honored this way by both of these industry organizations. In 2007 the British Academy of Film and Television Arts awarded him a fellowship, the first given to a game designer.

Yu Suzuki

Game designer, producer, programmer and engineer who headed up Sega AM2 team, listed by IGN as #9 in their top 10 Game Creators of all time list. I grew up playing Outrun and can even see the loading screen in my mind now…Yu Suzuki created some of the most influential games in the history of games (by the way that game didn’t officially feature a Ferrari but boy it sure looked like one, it was even red.)

Peter Molyneux

Fable, Theme Park, Populous the list goes on and on. Reading about Peters background is a rip roaring novel by itself so success to ashes and success again Peter is one the game industry’s best known figure. Peter He was inducted into the AIAS Hall of Fame in 2004 and was honoured with an OBE in the New Year’s Honours list announced on 31 December 2004. He was awarded the title of Chevalier de l’Ordre des Arts et des Lettres by the French government in March 2007.

In July 2007, he was awarded an honorary degree of Doctor of Science by the University of Southampton and that same year an honorary doctorate by the University of Surrey.  In March 2011, he was awarded the Lifetime Achievement Award by the Game Developers Choice Awards[34] and has received a BAFTA Fellowship at the 2011 British Academy Video Games Awards.

Trip Hawkins

Founder of Electronic Arts (EA Games) and Digital Chocolate. Trip started his first business as a teenager trying to create a knockoff version. He borrowed $5,000 from his father to start up the venture, but, despite advertising his game in NFL Game Programs, the business failed.

After working as Director and Marketing for Apple computer he started EA Games. One of his 1st major wins was signing John Madden to his popular Madden NFL series of games. In 2005, Hawkins became the eighth person to be inducted into the Academy of Interactive Arts & Sciences Hall of Fame.

Richard Garriott

Richard coined the term MMORPG in 97, That alone should be nigh but no. As a game designer Richard was at ground zero of games selling games in zip lock bags. In 92 he sold his company to EA for $30m and went on to work for them to create MMORPG’s. EA canned the projects and Richard left to join NCSoft. After legal woes with NCSoft (which he won) Richard founded  Portalarium in 2009.

Finally after all this Richard went to space…. yep… space and is only the 2nd person ever to wear a British flag in space. 

Dan Bunten

Dan Bunten, was an American game designer and programmer, known for the 1983 game M.U.L.E., one of the first influential multiplayer video games, and 1984’s The Seven Cities of Gold.In 1998, she was awarded the Lifetime Achievement Award by the Computer Game Developers Association.

In 2007, the Academy of Interactive Arts & Sciences chose Bunten as the 10th inductee into its Hall of Fame.

Michael Morhaime

Co-founder and former president of Blizzard Entertainment. Did you know WOW (world of Warcraft) was the 1st game to charge a monthly subscription? Initially, Michael thought it would deter people from playing WOW but in the first year they scrambled to keep up with demand.

In 2008, Michael was inducted into the Academy of Interactive Arts and Sciences’ Hall of Fame. On the same year, Michael was honored at the 59th Annual Technology & Engineering Emmy Awards for Blizzard’s creation of World of Warcraft. Along with Don Daglow of Stormfront Studios and John Carmack of id Software, Michael is one of only three designers or producers to accept awards at the Technology & Engineering Emmy Awards and at the Academy of Interactive Arts & Sciences Interactive Achievement Awards.

Michael received the national Ernst & Young Entrepreneur of the Year Award in the Technology category in 2012. In 2019, Michael was appointed the 2019 Honor Award at the Gamelab Barcelona, in Spain for his success in the gaming industry.

Bruce Shelley

Game designer associated as the co-designer of the video games Railroad Tycoon and Civilization with Sid Meier, and later the Age of Empires series. He later joined Ensemble Studios. There, he brought ideas from Civilization and led the development of the early titles in the Age of Empires series, first released in 1997.

Mark Cerny

Video Game Designer, Programmer, Producer. In 2010, at the 13th Annual Interactive Achievement Awards, Mark Cerny was inducted into the Academy of Interactive Arts & Sciences Hall of Fame. “Mark Cerny is the closest we have come to a modern-day Da Vinci,” said Joseph Olin, then-president of the AIAS. He has risen to global fame as the Lead System Architect of PlayStation 4 and PlayStation 5.

College drop out (bay area specialty), Mark has worked and consulted with some of the largest and well known titles in our industry from Crash Bandicoot, Spyro, Jak and Daxter and the Uncharted series.

Mark really is the jack of all trades in the game industry and as such has won multiple accolades and awards. The International Game Developers Association awarded Cerny with the Lifetime Achievement Award at the Game Developers Choice Awards (IGDA) in 2004.

Tim Sweeney

Founder and CEO of Epic Games, most known as the creator of the Unreal game engine.

Tim gained his success from his hard work. He mowed lawns and taught himself to program stating that he spent over 10,000 hours teaching himself how to program from the age of 11 to 15. Now Epic games and Unreal are two leading names in our industry. In 2017, Sweeney was the recipient of the Lifetime Achievement Award at the Game Developers Choice Awards.

In February 2012, Sweeney was inducted into the Academy of Interactive Arts & Sciences (AIAS) Hall of Fame for changing “the face of gaming with the advent of the Unreal Engine and the commitment of Epic, as a studio, to bring both consumer and industry-facing technology to new heights.

Gabe Newell

Co-founder and president of the video game developer and digital distribution company Valve. He dropped out to join Microsoft, where he helped create the first iterations of the Windows operating system.

With Mike Harrington, he left Microsoft in 1996 to found Valve. Newell led development of Valve’s digital distribution service Steam, which launched in 2003 and controlled most of the market for downloaded PC games by 2011.

In 2013, he was added to the Academy of Interactive Arts & Sciences Hall of Fame. In March 2013, Newell received the BAFTA Fellowship award for his contributions to the video game industry.

Hideo Kojima

Video game designer, director, producer and writer.

In 1986, he was hired by Konami, for which he designed and wrote Metal Gear (1987) for the MSX2, a game that laid the foundations for stealth games and the Metal Gear series, his best known and most appreciated works.

He is probably best known for his design work on Metal Gear Solid (1998) for PlayStation. He is also known for producing the Zone of the Enders series, as well as writing and designing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.

In 2005, Kojima founded a software house controlled by Konami, and by 2011, he was appointed vice president of Konami Digital Entertainment. In 2015, Kojima Productions split from Konami, becoming an independent studio. Their first game was Death Stranding, which released in 2019.

On the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards, Kojima was credited for Metal Gear Solid V: Ground Zeroes’ nomination for the category Game, Franchise Adventure. In December 2015, Kojima was invited to accept an award from The Game Awards 2015 for Metal Gear Solid V: The Phantom Pain, but was prevented from attending by Konami.

In February 2016, Kojima received the AIAS Hall of Fame Award at the 19th Annual D.I.C.E. Awards.  In December 2016, Kojima was able to attend The Game Awards 2016 and accepted the Industry Icon Award.

On October 12, 2017, Kojima received a Lifetime Achievement Award at the Brasil Game Show.

Kojima was named a BAFTA Fellowship in 2020, to be awarded to him during the British Academy Games Awards in April 2020, making him the second Japanese to receive the award for work on video games after Shigeru Miyamoto.

Todd Howard

American video game designer, director, and producer. He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series.

D.I.C.E. Award for “Best Game Director” in 2012 and 2016.

He was inducted into the Hall of Fame of the Academy of Interactive Arts & Sciences in 2017.

Bonnie Ross

American video game developer. She serves as Corporate Vice President at Xbox Game Studios and is the head of 343 Industries, the subsidiary studio that manages the Halo video game franchise.

In 2007, Ross helped found 343 Industries, building a studio that would work on a new Halo game after the departure of developer Bungie. 343 Industries’ first game, Halo 4, released in 2012. Ross oversees the Halo franchise, including merchandise and media adaptations. She has been honored for her work in game development and her efforts to push for more diversity in video games.

The Academy of Interactive Arts and Sciences named Ross as their 2019 Inductee to their Hall of Fame Inductee at the DICE Awards held in February 2019. She was the second female inductee in this award since its establishment (see Dani Bunten profile for 1st female recipient).

Connie Booth

Connie has been part of Sony’s success in video games for more than three decades.

From the original PlayStation to the upcoming PlayStation 5, she has developed and produced dozens of the most influential and impactful games the industry has ever known. In addition to her tremendous success as a producer, Connie is known for her ability to cultivate talent and nurture studios to unlock their full potential.

Her penchant for working with creatives to achieve incredible results has earned universal respect and admiration throughout the video game industry.

Connie was induced into the Hall of Fame in 2020.